Round Egg 1: The idea
2023-05-01
The original idea of the project is to experiment with compute shaders and very simple procedural generation of planets. The project is inspired by the Procedural Planets video by Sebastian Lague. We also wanted to experiment with ECS and the Rust ecosystem for video-games programming.
# Technologies
One of the main goals is to work with low level technologies to gain familiarity with the graphics pipeline. With this aim, we will use the following technologies: